Each number mat includes a gumball machine, blank ten frame, the numeral and number word.
Students may use either playdough or objects to match the number on the mat. They add “gumballs” on the gumball machine and fill in the ten frame with the correct number of playdough balls. Another option is to have students fill in the numeral with playdough as well.
This learning material features seven different themed multiplication wheels perfect for practising and memorizing tables of 1 to 12 as shown in the preview pictures. Each theme contains 24 A5 size flash card. Flash cards can be laminated and used multiple times. Simply multiply the number at the center of the wheel with the numbers on the middle wheel and write your answer at the outer ring space.
The file includes:
tables 1 to 12 colored frogs, mummy, Santa, butterfly, turkey, penguin multiplication wheels with facts arranged from 1 to 10.
tables 1 to 12 black and white frogs, mummy, Santa, butterfly, turkey, penguin multiplication wheels with facts arranged from 1 to 10
All together: 168 A5 Flash Cards!!!
Flash Cards for telling the time. 174 total cards. This pack includes the o’clocks, half past, quarter past and quarter two, as well as five minute interval questions. There are four cards per sheet. Print and laminate for use with your students.
This file contains 114 flash cards with numbers to ten. This activity focuses on utilizing dominoes to create number bonds. It is a great activity for math stations, early finishers, or independent work. This resource meets common core standards and is great for practicing composing and decomposing numbers.
This product contains 13 flowers with 5 petals each. Petals contain single-digit addition equations which are matched to the flower with the correct answer.
You will receive 168 high quality clipart graphics (PNG format- transparent background). Fractions range from whole to twelfths. Fifteenths, sixteenths, twentieths and twenty-fourths are also included!
Fractions Include:
1/1 through 12/12,
1/15-15/15,
1/16-16/16,
1/20-20/20,
1/24-24/24
For personal and commercial use.
Find a fun bright set of multiplication wheels on snails! Perfect for times table and multiplication activities! It includes
13 colourful plain multiplication wheels on snails,
12 colourful multiplication wheels on snails with numbers
12 black and white multiplication wheels on snails with numbers.
They can be used in your classroom or create teacher resource files that you sell and distribute!
Find a fun bright set of multiplication wheels on turtles! Perfect for times table and multiplication activities! It includes
13 colourful plain multiplication wheels on turtles,
12 colourful multiplication wheels on turtles with numbers
12 black and white multiplication wheels on turtles with numbers.
They can be used in your classroom or create teacher resource files that you sell and distribute!
This bundle includes 12 fact family rockets clipart. All images come in png format with transparent backgrounds so you can easily layer them into your projects. Ideal for your math’ s classroom. This packet will allow you to print and make an activity card set to help your students create and solve 2 addition and 2 subtraction problems from a family of 3 numbers. Use the cards as ‘Write and Wipe Cards’ or Task Cards. You will need to laminate these cards before use with a dry-erase marker.
Use these Flash Cards to encourage children to explore number bond. Children can count interlocking cubes to explore different ways of making numbers bonds for numbers 1 to 10. Children can practice addition and subtraction for numbers 1 to 10. A practical activity to explore number bonds as an adult led activity or during continuous provision. File includes 36 A4 pages (108 Flash Cards).
This “I have… Who has?” card game is a fun way for kids to learn and practice number recognition up to 10. This file includes 12 game cards as follow:
a) 5 games with 24 cards each for identifying numbers up to 5
b) a game with 24 cards each for identifying numbers up to 6
c) 7 games with 22 cards each for identifying numbers up to 10
How the game is played?
All cards have to be distributed between students. A student (with the “START” card) starts the game by reading the question part of the game card. Other students look at the object on their cards and count them, whoever has the objects that represents the number replies “I have …”. That student continues the game by reading the question part of the game.
The game ends when all cards are called.
This Counting Christmas Stockings 22 piece clip art set comes with 11 colored clip art and 11 black and white images (black lines with a white fill). They are 300dpi in transparent PNG and non-transparent JPG formats.
This pack contains 73 build your own place value abacus graphics in png format (transparent background) in six different colours (blue, yellow, red, green, purple, orange). BW is also included.
This file contains 8 math fact houses in png format. Four math fact houses for addition and subtraction and four for division and multiplication. Different color options as shown in the preview image.
A collection of large lidded jars and colorful marbles. Perfect for math activities!
This set includes:
*21 blue lidded jars with 1-10 marbles
*11 bw lidded jars with 1-10 marbles
♢ PNG format with transparent backgrounds for easy integration into your projects
These graphics can be used both personally and commercially as a part of digital teaching resources.
Students must solve 16 simple addition questions to reveal the hidden picture.
This is a fun and engaging activity for learners to increase their Addition Skills and at the same time revealing the hidden picture.
In order to reveal the hidden picture puzzle, the player should click/tap on the box and write the correct answer in order sections of the puzzle be revealed and the deck advances to the next card. If it is an incorrect answer, the player will hear a whoops sound and see a red circle. You can try as many times as you like to select the correct name.
BOOM Cards are Internet Activities.
There is no prep work, printing or laminating – it’s paperless!
What you will get when you download:
• A PDF Document with a LINK to access the full deck which is hosted on Boom Learning Website.
So, what is Boom Learning?
• Boom Learning is a platform and set of tools for making and delivering Boom Cards, cloud-based digital learning resources, such as digital task cards, digital escape games, and more.
• To use Boom Cards you need to have a Boom Learning account. This is to keep kids safe. Accounts range from free to paid memberships.
More About Boom Learning
• To use Boom Cards, you must be connected to the Internet.
• Boom Cards play on modern browsers (Chrome, Safari, Firefox, and Edge).
• Apps are available for Android, iPads, iPhones, and Kindle Fires.
• For security and privacy, adults must have a Boom Learning account to use and assign Boom Cards.
• You will be able to assign the Boom Cards you are buying with “Fast Pins,” (play provides instant feedback for self-grading Boom Cards).
• Fast Play is always a free way for students to engage with Boom Cards decks.
• For additional assignment options you’ll need a premium account. If you are new to Boom Learning, you will be offered a free trial of our premium account.
Read here for details: http://bit.ly/BoomTrial.
Thank you for visiting my shop:)
This math resource is a DIGITAL GAME to be played on a DIGITAL DEVICE. It will help children to review telling time to the hour, 15, 30, 45 minutes. This game can be played on interactive whiteboards, computers, and tablets. If it is an incorrect answer, the player will hear a whoops sound and see a red circle. You can try as many times as you like to select the correct name.
BOOM Cards are Internet Activities.
There is no prep work, printing or laminating – it’s paperless!
What you will get when you download:
• A PDF Document with a LINK to access the full deck which is hosted on Boom Learning Website.
So, what is Boom Learning?
• Boom Learning is a platform and set of tools for making and delivering Boom Cards, cloud-based digital learning resources, such as digital task cards, digital escape games, and more.
• To use Boom Cards you need to have a Boom Learning account. This is to keep kids safe. Accounts range from free to paid memberships.
More About Boom Learning
• To use Boom Cards, you must be connected to the Internet.
• Boom Cards play on modern browsers (Chrome, Safari, Firefox, and Edge).
• Apps are available for Android, iPads, iPhones, and Kindle Fires.
• For security and privacy, adults must have a Boom Learning account to use and assign Boom Cards.
• You will be able to assign the Boom Cards you are buying with “Fast Pins,” (play provides instant feedback for self-grading Boom Cards).
• Fast Play is always a free way for students to engage with Boom Cards decks.
• For additional assignment options you’ll need a premium account. If you are new to
Boom Learning, you will be offered a free trial of our premium account.
Read here for details: http://bit.ly/BoomTrial.
Thank you for visiting my shop:)
In this folder you will get
a PDF Document with a LINK to access the full deck which is hosted on Boom Learning Website. Students will practice identifying numbers to 100 using base 10 blocks. They have to look at the blocks (tens and ones) and write the number. This math resource is a DIGITAL GAME to be played on a DIGITAL DEVICE with internet connection.
40 A5 paper flash cards in color and 40 bw to be used in math stations in the classroom.
So, what is Boom Learning?
Boom Learning is a platform and set of tools for making and delivering Boom Cards, cloud-based digital learning resources, such as digital task cards, digital escape games, and more.
To use Boom Cards you need to have at least a free Boom Learning account. For more premium features you need a paid memberships.
BOOM Cards are digital activities played on digital devises (interactive whiteboards, smartphones, tablets, computers) with internet connection.
Boom Cards play on modern browsers (Chrome, Safari, Firefox, and Edge).
Apps are available for Android, iPads, iPhones, and Kindle Fires.
You will be able to assign the Boom Cards you are buying with “Fast Pins,” (play provides instant feedback for self-grading Boom Cards).
Fast Play is always a free way for students to engage with Boom Cards decks.